![]() ![]() The differences can apply to how behavior is governed with respect to government laws, business rules, or social etiquette. In cultural anthropology, the distinction between a guilt society (or guilt culture), shame society (also shame culture or honor-shame culture), and a fear society (or culture of fear) has been used to categorize different cultures. It's basically a soft ban.Last updated at 14:00:17 UTC Weekly Help Desk RAGE Loot Thread Trade Thread Not only would affected players have to rebuy their way through all that debt to start making more in-game purchases, they're also unable to join parties or group activities until they regain a positive balance. ![]() As numerous reports from users on social media can attest, that's left players who've spent big on unofficial currency purchases with negative orb balances. With the launch of Diablo Immortal's Season Four update, it appears that Blizzard has deleted a whole bunch of currency that was purchased via these third-party sites. As a report from PCGamesN explains, third-party sites are willing to sell orbs at steep discounts over the official prices, though their stock of the in-game currency is often derived from fraudulent means like glitches or purchases made with stolen credit cards. Officially, you can buy it in bundles ranging from $1 USD for 60 orbs up to $100 USD for 7200. Eternal Orbs make up the primary form of currency you can purchase in Diablo Immortal.
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